Stack-based Menu Systems
UI layout and rendering has always fascinated me, and one of the patterns I seem to always return to while making my games is the good-old Stack-based Menu system. I've used this in several of my game...
Stack-based Menu Systems
UI layout and rendering has always fascinated me, and one of the patterns I seem to always return to while making my games is the good-old Stack-based Menu system. I've used this in several of my game...