Type-safe Templated Vector Math in C++
I've worked on several game and engine projects over the years, and have often been constrained to not using external libraries (self-imposed or not). I find myself rewriting a simple math library for...
Type-safe Templated Vector Math in C++
I've worked on several game and engine projects over the years, and have often been constrained to not using external libraries (self-imposed or not). I find myself rewriting a simple math library for...